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NPC Generator

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Advanced [show]


Arnold Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with green highlights, and long blue pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Arnold was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 13 years.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Persistence. Bonds: Attractive, Enemies, Job. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Arnold Dudley, Male Human Ranger 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)18 (+4) 15 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Undercommon, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp.


Social Check DCs


Raymond Clive, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a yellow coat over a green low-cut shirt, and a small hat upon his head. He has a long auburn beard with little hanging trinkets. His brown eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered north to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Attractive, Mentor. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Clive, Male Human Expert 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)18 (+4) 12 (+1)15 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran, Abyssal, Undercommon, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp. Lapis lazuli (4 gp). Aquamarine (1500 gp). White pearl (80 gp).


Social Check DCs


Richard Addington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. His red hair is greasy and uncared for. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Gardener for hire.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and wants to open a new tavern

Ideals: Logical, Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Job. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Richard Addington, Male Human Warrior 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)15 (+2) 15 (+2)18 (+4)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 600 gp. Onyx (70 gp).


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His red hair is thinning but still full. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his father.

History: He was born a particularly ugly child, much to the horror of his parents. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Addict, Ugly. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Anderton, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Yorke, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing a long, green, dusty cloak, marred by chocolates. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Anselm was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job, Family. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Anselm Yorke, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs

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