Charles Gentry, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his brown hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Shy, Antagonistic. Bonds: Attractive, Military, In love. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 21 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Giant, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Robert Lindsay, Male Human [Permalink]
Personal [hide]
Description: He wears black trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His hair is auburn, silky, and of moderate length. He has several tiny topaz earrings on each ear.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Ideals: Optimist, Philantrophist. Bonds: Attractive, Rich, Adventurer. Occupation: Performer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp. Peridot (80 gp). Violet garnet (500 gp). Bloodstone (80 gp). Red garnet (60 gp). 1 Minor magic item.
Conrad Spalding, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a blue collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a long black beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: A skeptical and narcissistic man, Conrad's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a necromancer, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Cory Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Cory and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Joker, Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Ruler
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Anselm Emsworth, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Bounty Hunter. He has wavy auburn hair. His blue eyes peer out from beneath his Stetson tan hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Anselm was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. In the meantime he has taken over work as a Bounty Hunter and occasionally as a mercenary.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Bounty Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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