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Advanced [show]


Anselm Alton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large black jacket. He wears a deerstalker hat to hide his balding. His eyes are green and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Layabout. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Layabout for hire.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Athletic, Logical. Bonds: Job, Immigrant, Poor, Family. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Anselm Alton, Male Human Warrior 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 6 (-2)14 (+2)
Skills Intimidation +5, Survival +1
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 2000 sp. Moss agate (7 gp). 2 Antitoxin. 1 Everburning torch. 2 Alchemist’s fire.


Social Check DCs


Gilbert Blyth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright blonde hair and a scraggly beard. His green eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is a Lamia in disguise. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends.

Ideals: Fighting, Gifted. Bonds: Adventurer, Nature, Job. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Blyth, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Brown-green garnet (90 gp). White pearl (90 gp).


Social Check DCs


Drogo Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a card on it. He has a very tight haircut. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he is greedy

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Immigrant, Has a crush. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Drogo Warwick, Male Human Druid 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Athletics +7, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Hubert Garrick, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has auburn hair. His eyes are blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Slave, Poor, Immigrant. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Hubert Garrick, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Stealth +6
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Miles England, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Body Guard does. His moppish auburn hair is in a traditional bowl cut. His eyes are amber and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Miller, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Extrovert. Bonds: Job, Military, Family. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Miles England, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)18 (+4) 6 (-2)8 (-1)
Skills Stealth +4
Senses Passive Perception 8
Languages Common, Terran, Abyssal, Sylvan, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1300 sp. Fire opal pendant on a fine gold chain (600 gp). Fire opal pendant on a fine gold chain (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp).


Social Check DCs

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