Adam Sheldon, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his red hair well, parting it to the left. His amber unseeing eyes seem to look past you.
Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Bricklayer.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Ugly, Disease. Bonds: Job, Religious, Rich. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Randal Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. His brown hair is long and unkept. His fierce violet eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against dire rats
Flaws: Ugly. Bonds: Enemies, Rich, Family. Occupation: Stylist
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 sp.
Gomory Stafford, Male Human [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He has styled his golden hair well, parting it to the left. His eyes are hazel and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.
History: Gomory lived on a farm with his father, near the main road leading to a nearby town. Gomory was born on a far western mountains where he grew up under the tutelage of his father, an expert Crown-heir. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Fighting, Professionalism. Flaws: Ugly, Shy. Bonds: Family, Immigrant. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Solid gold idol (900 gp). 1 Half-Plate. 1 Half-Plate.
Rolf Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He has a moderate pudge and is not very fit. His blonde hair is kept up in a ponytail inside a deerstalker hat. His green eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.
Motivation: Regain custody of his son; and doesn't want to be a carter and was forced into it by his family
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Family. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 300 gp.
Frederick Oakley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears skinny pants and wears a brown and green robe with the hood down. He sports a long white beard, and similarly colored long hair. This hazel eyed easterner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the east. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born in the east to a Navigator, Frederick learned a great deal about his mother's area of expertise. A gifted student he started as a Mercenary, but he got bored and became a Navigator. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Pacifist. Bonds: Immigrant, Job, Guardian, Family. Occupation: Navigator
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 29000 sp. Freshwater pearl (4 gp). Hematite (4 gp). Silver pearl (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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