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Advanced [show]


Dean Everly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His hair is black, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Dean was born in the east. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered east to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert, Persistence. Flaws: Shy, PTSD. Bonds: Attractive. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Dean Everly, Male Human Wizard 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 4 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)18 (+4) 9 (-1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Auran, Druidic, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 200 gp. Deep blue spinel (300 gp). Fiery yellow corundum (800 gp). Violet garnet (300 gp). Amber (100 gp). 1 Minor magic item.


Social Check DCs


Hubert Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in black turtlenecks beneath a grey coat with yellow slacks. His black hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are gray.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his mother.

History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Hubert Northcott, Male Human Adept 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 1 Full Plate. 1 Full Plate.


Social Check DCs


Bertram Remington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. His red hair is kept up in a ponytail inside a top hat. He has several tiny amethyst earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 8 years.

Motivation: Money/treasure; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Artistic, Fighting. Bonds: Attractive, Rich, Job. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Bertram Remington, Male Human Druid 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp.


Social Check DCs


Norman Barney, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Carpenter. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: Born in the west to a Carpenter, Norman learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist, Gifted. Flaws: Shy, Greedy. Bonds: Job. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Norman Barney, Male Human Cleric 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp. Aquamarine (1300 gp). Rhodochrosite (6 gp). Blue quartz (6 gp).


Social Check DCs


Simon York, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered green stockings. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Optimist, Artistic. Flaws: Insane, Shy. Bonds: Adventurer. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Simon York, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp. 1 Good lock.


Social Check DCs

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