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Lance Bradford, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Interpreter. He carries with him a set of hammers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a long red beard with little hanging trinkets. His eyes are green and he is always smoking a pipe.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lance took refuge in the large cave and found the beat up hammer and armor he uses now. He has achieved small success as a Interpreter.

Motivation: Further expansion of business.

Ideals: Fighting, Artistic. Bonds: Job, Nature, Poor. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Lance Bradford, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Peter Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely grey suit with violet socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Peter took refuge in the old dungeon and found the beat up sai and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: To clean up the streets; and he's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Immigrant, Nature, Guardian. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Peter Hadlee, Male Human Sorcerer 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp.


Social Check DCs


Hugh Badger, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man is wearing a long, grey, dusty cloak. His auburn hair is long and unkept. His eyes, though not visible through his cowl, are green.

Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful. Bonds: Guardian, Job, Adventurer. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Hugh Badger, Male Human Druid 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. Golden yellow topaz (1000 gp). Black star sapphire (400 gp).


Social Check DCs


Adelard Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his red hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a healer and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Disease, Insane. Bonds: Family. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Adelard Walcott, Male Human Druid 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 13000 sp. Gold dragon comb with red garnet eye (1000 gp).


Social Check DCs


Gerald Colby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He has shaved his head bald. His thin eyebrows rest above his beady violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gerald was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the south

Ideals: Passionate, Philantrophist, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Gerald Colby, Male Human Rogue 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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