Balimaar Wharton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. His hair is black and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Slave Trader. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Slave Trader and occasionally as a mercenary.
Motivation: To reunite with his absent mother; and revenge
Bonds: Job, Family, Mentor, Adventurer, Enemies. Occupation: Slave Trader
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 100 gp.
Cory Kendal, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He carries a battered rapier and tarnished kukri as well. His white hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, Poor. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Randal Rodney, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is greasy and uncared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father.
Ideals: Optimist. Flaws: Ugly, Greedy. Bonds: Rich, Family. Occupation: Stableman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 pp. Obsidian (4 gp). Violet garnet (1600 gp). Star rose quartz (60 gp).
Cory Southey, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with writing.
History: He was raised by priests from a young age. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Religious, Mentor. Occupation: Priest
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item.
Diggory Kirby, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, white cloak. He is muscular with a powerful set of arms. His blonde hair is thinning but still full. His violet eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.
History: Sold as a small child to a wizard, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Diggory took refuge in the old dungeon and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Impeccable. Bonds: Mentor, Nature. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 8000 sp. 4 Thunderstones. 1 Antitoxin. 4 Holy water.
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