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NPC Generator

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Advanced [show]


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of death around his neck, and a bastard sword on his belt. He has wavy chestnut hair. He has gleaming, smiling brown eyes.

Personality: He dislikes all the random violence that takes place in the west. He is obsessed with a lost civilization.

History: He got into the Guard business at a young age. He made a point of taking high paying jobs and getting most of it up front. He became a Guard soon after.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting, Pacifist. Bonds: Immigrant, Adventurer, Job. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Anselm Ryland, Male Human Barbarian 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs


Frederick Kent, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a grey coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. He has a very tight haircut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: He was born in the east. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Frederick Kent, Male Human Paladin 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 17 (+3)9 (-1)
Skills Medicine +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1500 sp.


Social Check DCs


Ernest Hailey, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is chestnut and curly. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Ernest hails from a village terrorized by illithids. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Flaws: Depressed, Racist. Bonds: Adventurer, Enemies, Religious. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Ernest Hailey, Male Human Cleric 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright violet suits and hats. He is muscular with a powerful set of arms. His tied-back hair is silver. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. In his 16th year, his parents were killed by a giants raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Many giants want him driven away; and to reunite with his old friends

Ideals: Philantrophist, Fighting. Bonds: Attractive, Enemies, Adventurer. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Enfield, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)18 (+4) 9 (-1)6 (-2)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 9
Languages Common, Orc, Ignan, Halfling, Giant
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 700 gp. Sapphire pendant on gold chain (900 gp).


Social Check DCs


Kyle Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His hair is brown and curly. His eyes are a pleasant amber.

Personality: A skeptical and narcissistic man, Kyle's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal poetry training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and doesn't want to be a stableman and was forced into it by his family

Ideals: Impeccable, Artistic. Bonds: Family, Job, Adventurer. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Kyle Nibley, Male Human Adept 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs

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