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NPC Generator

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Advanced [show]


Percival Van Es, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in green turtlenecks beneath a black coat with brown slacks, and a wedding ring on his left hand. His red hair is lengthy and is close to two feet long. He has a dull look in his amber eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast plains. His druidic abilities were realized during a raid on his village. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud.

Ideals: Justice, Gifted. Bonds: In love, Enemies, Nature. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Percival Van Es, Male Human Rogue 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 1000 sp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Black velvet mask with numerous citrines (60 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Theobald Alby, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with Stetson hat. His red hair is slicked back into a classic pompadour. He has gleaming, smiling green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Adventurer. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Theobald Alby, Male Human Warrior 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Nature +3, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2

Possessions: 100000 cp.


Social Check DCs


Kyle Stanford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears light armors faded through time and improper care, marred by beers. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Military. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Stanford, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 11000 cp. 1 Masterwork studded leather. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Gomory Remington, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Miner does. His hair is cut close to his head. His blue eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast forest. His childhood dream was to be a Roofer, but he was a colossal failure. He struck the Miner job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Shy. Bonds: Job, Attractive, Nature. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Gomory Remington, Male Human Ranger 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)7 (-2) 12 (+1)12 (+1)
Skills Religion +1, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 50 pp. 1 Full Plate.


Social Check DCs


Don Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Philantrophist, Justice. Bonds: Poor, Attractive. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Don Winchester, Male Human Monk 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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