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NPC Generator

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Advanced [show]


Don Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy grey suit. He has a small bristly mustache and wavy chestnut hair. His blue eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of western immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Immigrant, Religious. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Don Conway, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Insight +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1300 sp.


Social Check DCs


Gunter Stafford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His Stetson hat is riddled with cuts and holes. His hazel eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Gunter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Stafford, Male Human Paladin 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 16 (+3)18 (+4)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 3000 sp.


Social Check DCs


Dean Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. He has silver hair. His face is covered beneath a completely black helmet.

Personality: Dean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Dilettante, Dean learned a great deal about his father's area of expertise. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He struck the Dilettante job and began his own company from there.

Motivation: To be a Merchant again.

Ideals: Athletic, Extrovert, Gifted. Bonds: Job. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Dean Coombs, Male Human Paladin 9
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 70 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Henry Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean brown cloak covering his clean studded leather. He has a long white beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Henry's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants a kiss; and he's in love

Ideals: Logical. Flaws: Shy, Impulsive, Antagonistic. Bonds: Has a crush. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Henry Wentworth, Male Human Barbarian 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 13 (+1)8 (-1)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp. Moss agate (5 gp). Aquamarine (1600 gp). Freshwater pearl (5 gp). Hematite (5 gp).


Social Check DCs


Kody Nash, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, and carries whips. His golden hair and beard is wavy and long. His eyes are violet.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and to reunite with his absent father

Ideals: Fighting, Pacifist, Impeccable. Bonds: Job, Adventurer, Family. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Kody Nash, Male Human Ranger 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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