Bernard Halsey, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports black clothing, slightly heavier than average wear. He has a small bristly mustache and wavy chestnut hair. This green eyed southerner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and he's repulsed by the pc
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 4 (-3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 16000 cp. Brass mug with jade inlays (100 gp).
Dean Hackney, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears his auburn hair down. He has a dull look in his gray eyes.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. Dean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Enemies, Rich. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20000 cp.
Simon Soames, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear green pants and tee shirts. His long silver hair reaches down to his waist. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Armorer in town.
History: He is the product a well kept family trust fund and as such has never really known need. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a Armorer soon after.
Motivation: To reunite with his absent father; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Family, Job, Rich, Adventurer. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Yeardley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His hair, while still mostly brown, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them
History: Arnold was born the youngest of three triplets. He was an apprentice working in his father's forge. By chance he met his sister recently and the two have been together since.
Motivation: To be a Armorer again; and to reunite with his absent father
Flaws: Hedonist, Shy. Bonds: Attractive, Family, Job. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 900 gp. Deep blue spinel (700 gp).
John Marlowe, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Ploughman does. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: John was born with his mother's beautiful face. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He became a Ploughman soon after.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: Terse. Bonds: Job, Attractive, Adventurer. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
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