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NPC Generator

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Advanced [show]


Ralf Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His head has been shaved. This hazel eyed northerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Shy, Disease. Bonds: Rich, Military. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Ralf Tindall, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Richard Hamilton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He carries with him a set of kukris, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is unkempt and raggedy. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Richard hails from a village terrorized by dire rats. In his 16th year, his parents were killed by a dire rats raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Hamilton, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Henry Davenport, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. His chestnut hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: Henry was born with his mother's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Impulsive, PTSD. Bonds: Attractive, Adventurer. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Henry Davenport, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Anselm Budd, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a blue coat over a black low-cut shirt, and a top hat upon his head. He keeps his long red hair kept up in a rat tail. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Optimist, Justice, Artistic. Flaws: Mundane. Bonds: Nature. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Anselm Budd, Male Human Cleric 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 50 pp. Alexandrite (800 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Alston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. His hair, while still mostly blonde, has prominent grey streaks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: Lance was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Attractive, Religious. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Lance Alston, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 7 (-2)16 (+3)
Skills Arcana +4, Deception +5
Senses Passive Perception 8
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Old masterpiece painting (900 gp). Solid gold idol (900 gp). 1 Masterwork Light wooden shield.


Social Check DCs

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