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NPC Generator

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Advanced [show]


Conrad Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and tan robe with the hood down. He is physically well-built. His blonde hair is styled in orderly dreadlocks. His gray eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Conrad was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Masseuse for hire.

Motivation: To be a Brewer again; and he desires power and/or immortality

Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Conrad Warwick, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1100 sp. Black pearl (900 gp). Amber (100 gp). Eye agate (9 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Guy Charlton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy black suit. His hair is red and curly. This amber eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To pay off his debts; and he's in love

Ideals: Disciplined, Entrepeneur. Flaws: Forgetful. Bonds: Attractive, Has a crush, Debt. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Guy Charlton, Male Human Sorcerer 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Violet garnet (1300 gp). Alexandrite (1300 gp). Rose (50 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Denholm, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan cloak and cross-gartered brown stockings and is in decent physical shape. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Map Maker, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shane took refuge in the ruined castle and found the beat up shield and armor he uses now. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Shane Denholm, Male Human Rogue 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Lewis Kimberly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, tan cloak. His black hair is cut short. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his painting dream.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Kimberly, Male Human Commoner 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 1 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 5 (-3)6 (-2) 18 (+4)10 (+0)
Skills Insight +7, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 7000 sp. Gold music box (1000 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.


Social Check DCs


Wymar Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Nature, Adventurer. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Wymar Hayes, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2800 sp.


Social Check DCs

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