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NPC Generator

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Advanced [show]


Don Brixton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green shirt with thin tan vertical stripes and green pants. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He dislikes all the random violence that takes place in the south. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted psionic powers by his dying brother.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Brixton, Male Human Wizard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 800 gp. Rhodochrosite (15 gp).


Social Check DCs


Drogo Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy violet suit. His silver hair is cut short. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military, Immigrant. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Drogo Carlisle, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp.


Social Check DCs


Anselm Clayden, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. He has a long blonde beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Attractive, Immigrant. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Clayden, Male Human Ranger 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 14 (+2)7 (-2)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Henry Clapham, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mercenary. He has a slight overbite and is overall scrawny. He keeps his red hair in a flapper bob. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Henry lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent father; and meet up once more with his childhood friend

Ideals: Extrovert, Philantrophist. Bonds: Family, Adventurer. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Clapham, Male Human Barbarian 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Ernest Stratford, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a deerstalker hat to hide his balding. His eyes are likewise gray.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: He comes from a rich northern family. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Insane, Impulsive, Antagonistic. Bonds: Rich. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Ernest Stratford, Male Human Cleric 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)16 (+3) 9 (-1)16 (+3)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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