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NPC Generator

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Advanced [show]


Frederick Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times, and he perpetually has his mace ready. He has a long silver beard with little hanging trinkets. This hazel eyed westerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Fletcher profession.

History: Frederick was born in the west. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has worked as a Brewer like his father before him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Philantrophist, Persistence. Bonds: Job. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Frederick Walpole, Male Human Sorcerer 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)6 (-2) 12 (+1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Norman Brent, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a red poncho over his likewise colored trousers and shirt. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Selfish, Insane, Hedonist. Bonds: Poor. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Norman Brent, Male Human Paladin 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Solomon Ashley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. He has a dull look in his brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his mother was called into army service. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To pay off his debts; and he wants to meet his childhood hero

Flaws: Shy, Addict. Bonds: Rich, Military, Adventurer, Debt. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Solomon Ashley, Male Human Commoner 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)10 (+0) 8 (-1)12 (+1)
Skills Athletics +5, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: Gifted from a young age, Bernard studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bernard took refuge in the ruined castle and found the beat up rapier and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and to be a cartwright again

Ideals: Gifted, Artistic. Flaws: Ugly, Shy, Racist. Bonds: Nature. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Bernard Spalding, Male Human Commoner 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 7 (-2)11 (+0)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his white hair up in a very large beehive style do. His eyes are hazel and catlike.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. In his youth he was a Bricklayer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and money/treasure

Ideals: Philantrophist, Fighting. Flaws: PTSD. Bonds: Rich, Enemies. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Wymar Wordsworth, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs

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