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Advanced [show]


Gilbert Blythe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a kukri. He has moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he would like to get married and retire

Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Gilbert Blythe, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)17 (+3) 14 (+2)16 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 12
Languages Common, Terran, Gnome, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6

Possessions: 1 Minor magic item.


Social Check DCs


Adam Garrick, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy white pantaloons and a yellow scarf. With bright red hair and a scraggly beard. He has hazel eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he is greedy

Flaws: Ugly, Shy, PTSD, Fearful. Bonds: Rich. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Adam Garrick, Male Human Expert 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Arnold Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His golden hair is cut short. His skin is flawless and his violet eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Arnold Hayhurst, Male Human Wizard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Nicholas Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a tan costume with the symbols of magic on his torso. He wears a small hat to cover his moderate length golden hair. His blue eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 4 years old his parents immigrated from the east. Nicholas was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Locksmith. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: To clean up the streets; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Optimist. Bonds: Guardian, Immigrant, Job. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Nicholas Blythe, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)17 (+3) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Lindsey, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his brown eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is afraid of women and trembles around them

History: Gifted from a young age, Trey studied abroad. His necromantic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Disciplined, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Trey Lindsey, Male Human Barbarian 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 62 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Chrysoprase (30 gp). Tiger eye turquoise (13 gp). Silver pearl (150 gp). Fiery yellow corundum (900 gp).


Social Check DCs

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