Anselm Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear brown clothing when he does not wear armor, and sports empty pouches on his belt. He has done his best to style his golden hair to look like a famous performer. He has a tattooed face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.
Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Optimist. Flaws: Depressed. Bonds: Military, Family, Adventurer. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 19000 cp. Tiger eye turquoise (5 gp).
Don Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Don's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 41 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. Amethyst (40 gp). Lapis lazuli (15 gp). Amethyst (40 gp). Hematite (15 gp). 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.
Solomon Kendall, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Gardener. He has a slight overbite and is overall scrawny. His silver hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Ugly, Addict, Impulsive. Bonds: Job. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp. Golden yellow topaz (900 gp).
Guy Kensley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is red and curly. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He would rather hide behind his crafts than deal with other people.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and doesn't want to be a sculptor and was forced into it by his family
Ideals: Artistic. Flaws: Antagonistic, Shy, Disease. Bonds: Attractive. Occupation: Sculptor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Infernal, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Gerard Myerscough, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a grey tunic with blue highlights, and long violet pants that bunch up around his shoes, and a wedding ring on his left hand. He wears his blonde hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the south to a Mercenary, Gerard learned a great deal about his mother's area of expertise. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to meet his childhood hero.
Ideals: Optimist, Entrepeneur. Bonds: In love, Attractive, Job, Adventurer. Occupation: Mercenary
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 60 pp.
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