Tim Ryley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has moderate length auburn hair. His green eyes dart from person to person.
Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by giants. Tim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Human compassion; and revenge
Flaws: Racist, Selfish. Bonds: Attractive, Religious, Enemies. Occupation: Barber
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
Theodoric Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His red hair is still thick. His eyes are a pleasant brown.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also is a firm believer in the manly ideal.
History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world.
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Nature, Poor. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. White pearl (160 gp). Freshwater pearl (16 gp). 1 Masterwork Common Melee.
Solomon Windsor, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a brown poncho over his likewise colored trousers and shirt. His long auburn hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are white and perfect.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.
History: Born in the north to a Sage, Solomon learned a great deal about his father's area of expertise. He worked as a nervous Sage and found it very stressful. He's since become an addict/alcoholic.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Cynical, Addict. Bonds: Immigrant, Attractive, Job. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 32000 sp. Zircon (20 gp). Iolite (20 gp).
Manfred Darby, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.
History: He is a Doppelganger in disguise. He struck it rich when he found rare goods in large quantities. He was granted arcane powers by his dying brother.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Soapmaker
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 13 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +1
Possessions: 700 gp. Black velvet mask with numerous citrines (70 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item.
Frederick Charlton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is wearing a long, grey cloak. His skin is also unnaturally pale. He wears a top hat to hide his balding. His eyes are amber and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in a small desert village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants his loneliness to end; and an old rival family wants him found
Flaws: Ugly, Shy. Bonds: Family, Nature, Adventurer, Has a crush. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 31 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp. Jasper (50 gp). Deep blue spinel (1000 gp). Hematite (5 gp).
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