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Advanced [show]


Ernest Eastoft, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, white, dusty cloak. He wears a deerstalker hat to cover his moderate length brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a forest tribe. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Professionalism. Bonds: Adventurer, Nature, Job, Rich. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Ernest Eastoft, Male Human Cleric 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 60 pp. Bloodstone (30 gp). Jade (110 gp). Azurite (15 gp). Lapis lazuli (15 gp). 1 Half-Plate.


Social Check DCs


Patrick Beitz, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is slicked back into a classic pompadour. His eyes are blue and beady.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Patrick Beitz, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 13 (+1)16 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 3200 sp.


Social Check DCs


Hunter Walpole, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: He got into the Jeweler business at a young age. He helped his mother out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Job, Enemies. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Hunter Walpole, Male Human Expert 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Aldous Cotton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a pastel poncho over his likewise colored trousers and shirt. With bright silver hair and a scraggly beard. He has brown eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He invites people to come help in his community garden.

History: A powerful slaver made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to travel the world and help people.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Mentor, Family. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Aldous Cotton, Male Human Wizard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 7 (-2)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. 1 Half-Plate.


Social Check DCs


Trey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother.

Flaws: Insane. Bonds: Rich, Family, Nature. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Trey Mitchell, Male Human Wizard 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 8000 sp. Azurite (5 gp).


Social Check DCs

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