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Advanced [show]


Hunter Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His hair, while still mostly chestnut, has prominent grey streaks. He has several tiny ruby earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Hunter studied abroad. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Military. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Hunter Dryden, Male Human Sorcerer 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Bentham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Farmer uniform. He has blonde hair. He has several tiny aquamarine earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Mentor. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Bentham, Male Human Druid 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 900 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Solid gold idol (500 gp).


Social Check DCs


Gerard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears skinny pants and wears a black and blue robe with the hood down. His hair is always cut to a buzz. His fierce gray eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Barkeep. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Barkeep soon after.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Impeccable. Bonds: Job, Adventurer, Rich. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Hadleigh, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 7 (-2)12 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Gilbert Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tan painted combat armor at almost all times. His silver hair is matted, messy, and big. His eyes are violet and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Masseuse and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Hackney, Male Human Expert 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 7 (-2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 8
Languages Common, Auran, Draconic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Guy England, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Detective. He wears his red hair down. His half smiles and green eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. He has had some formal poetry training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world.

Ideals: Gifted, Entrepeneur, Artistic. Flaws: Impulsive. Bonds: Immigrant, Attractive. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Guy England, Male Human Wizard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp.


Social Check DCs

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