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Advanced [show]


Alexandre Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is long and auburn with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Alexandre hails from a village terrorized by brigands. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Sage

Voice: Whispers

Attributes [hide]

Alexandre Wade, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 12
Languages Common, Celestial, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1900 sp. Sard (70 gp). Tourmaline (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow vest and prefers pastel and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his white hair in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. Lance was born on a far eastern desert where he grew up under the tutelage of his father, an expert Mortician. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Slave, Nature, Immigrant, Religious. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Lance Stapleton, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 3000 sp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Gomory Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He has a penchant for wearing a ring with an oversized amber on his right hand. He keeps his long silver hair kept up in a rat tail. His eyes are a pleasant brown.

Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He became a Map Maker soon after.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Insane. Bonds: Rich, Job, Military, Slave. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Gomory Livingstone, Male Human Cleric 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 13 (+1)8 (-1)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 3 Tanglefoot bags. 3 Tanglefoot bags. 4 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Wymar Deighton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His chestnut hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Cook.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Wymar Deighton, Male Human Wizard 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 6 (-2)12 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 1100 gp.


Social Check DCs


Dean Alton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His violet unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: Many dire rats want him driven away.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Dean Alton, Male Human Aristocrat 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 15 (+2)19 (+4)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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