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Advanced [show]


Richard Mori, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a lot of dark rich colors, with gold accents. He keeps his long blonde hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.

History: The child of northern immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Philantrophist. Flaws: Lazy, Racist. Bonds: Attractive, Immigrant. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Richard Mori, Male Human Bard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1300 sp. Lapis lazuli (8 gp). Amber (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Tickle, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy white beard and wild white hair. His face is covered beneath a completely black helmet.

Personality: This man loves painting and to teach people painting more than just about anything. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered painting. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Tickle, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 15 (+2)6 (-2)
Skills Athletics +5, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. With bright brown hair and a scraggly beard. His gray eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Solomon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich eastern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and to be a painter again

Ideals: Impeccable, Opinionated, Optimist. Bonds: Rich, Job. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Solomon Mitchell, Male Human Ranger 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Blue star sapphire (1200 gp). Eye agate (10 gp). Black pearl (1300 gp).


Social Check DCs


Kody Conway, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He is bald on top and has large chestnut tufts of hair around his ears. His amber eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: The child of eastern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Military, Immigrant. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Kody Conway, Male Human Expert 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 18 (+4)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Auran, Elven, Draconic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Guy Hampton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, black, dusty cloak. His blonde hair is smooth and relatively long. His fierce amber eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Guy's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Military, Rich. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Hampton, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)8 (-1) 17 (+3)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 70 pp. Coral (70 gp). Hematite (9 gp). 1 Superior lock. 1 Magnifying glass.


Social Check DCs

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