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Advanced [show]


Anselm Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He wears his hair in dreadlocks. This gray eyed easterner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Revenge; and he's looking for his big break

Ideals: Gifted. Flaws: Fearful, Disease. Bonds: Poor, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Anselm Brownrigg, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ralf Tattersall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Bonds: Adventurer, Mentor, Attractive, Family. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Tattersall, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2400 sp.


Social Check DCs


Clerebold Kenley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. His whole body is exceptionally muscular. His hair is auburn and curly. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Racist. Bonds: Rich, Immigrant, Religious. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Kenley, Male Human Warlock 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)10 (+0) 17 (+3)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Robert Denholm, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear violet clothing when he does not wear armor. He is muscular with a powerful set of arms. He wears a Stetson hat to cover his moderate length auburn hair. His eyes are amber and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has achieved small success as a Priest.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and his spouse's relatives view him with great suspicion

Bonds: Family, Adventurer, Job. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Robert Denholm, Male Human Monk 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 600 gp. Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Hartford, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man prefers to wear flannel. His white hair is braided into rings. His gray eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his father.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Slave. Occupation: Weaver

Voice: German accent

Attributes [hide]

Trym Hartford, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Red garnet (60 gp). Rhodochrosite (14 gp).


Social Check DCs

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