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NPC Generator

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Advanced [show]


William Springfield, Male Human [Permalink]

Personal [hide]

Description: This southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His chestnut hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Impeccable, Philantrophist. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Detective

Voice: Squeaky

Attributes [hide]

William Springfield, Male Human Paladin 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1500 sp. Fiery yellow corundum (500 gp).


Social Check DCs


Anselm Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in violet turtlenecks beneath a black coat with green slacks. His hair, while still mostly chestnut, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He inherited the family business which he has now maintained for 15 years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Flaws: Hedonist. Bonds: Rich, Job, Debt. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Anselm Harley, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan, Terran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Fire opal (1100 gp).


Social Check DCs


Shane Landon, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and yellow robe with the hood down. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is smooth and relatively long. This blue eyed northerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: The child of northern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Human people; and to be a interpreter again

Flaws: Shy, Impulsive, Racist. Bonds: Immigrant, Job. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Landon, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Star rose quartz (80 gp).


Social Check DCs


Kody Hartford, Male Human [Permalink]

Personal [hide]

Description: This southern man is well dressed, constantly wearing a grey suit, white shirt, and brown tie. His clothes are grease stained in places. His black hair is kept up in a ponytail inside a deerstalker hat. His fierce gray eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Hartford, Male Human Monk 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)8 (-1) 9 (-1)5 (-3)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). An abacus with copper, silver and gold markers (30 gp).


Social Check DCs


Wymar Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. With a patchy red beard and wild red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Flaws: Insane, Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Hastings, Male Human Warlock 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 10 (+0)16 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp. 1 Good lock. 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs

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