Raymond Winchester, Male Human [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Raymond has worked very hard to control his curse. He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Insomniac, Shy, Disease. Bonds: Adventurer. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 700 gp. Tiger eye turquoise (11 gp). Amber (90 gp). Blue quartz (11 gp).
Richard Clayton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. He keeps his red hair in a flapper bob. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a Miner, his father struggled to pay the bills. Richard was born on a far western mountains where he grew up under the tutelage of his father, an expert Mortician. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of dire rats; and revenge
Ideals: Fighting. Bonds: Enemies, Nature, Poor, Immigrant. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 73 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Bloodstone (50 gp). Malachite (16 gp). Black pearl (500 gp). Tiger eye turquoise (16 gp). Iolite (50 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Brent, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His golden hair is kept up in a ponytail inside a broad hat. His green eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.
Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud
Bonds: Attractive, Immigrant, Family, Religious, Enemies. Occupation: Farmer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: Azurite (10 gp).
Diggory Spalding, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a white suit. His silver hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.
History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Rich, Attractive. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 3 (-4) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 13000 cp. 1 Minor magic item.
Shane Snowdon, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. His black hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.
History: He was born in the east, but his parents moved at a very young age to the north. Shane was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Barrister. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 18 (+4) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Celestial, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Zircon (80 gp). Sard (80 gp). Bloodstone (80 gp).
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