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Advanced [show]


Richard Digby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. He wears his chestnut hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane, Sensitive, Impulsive. Bonds: Military. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Richard Digby, Male Human Warrior 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 59 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Athletics +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Miles Dumph, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Miles hails from a village terrorized by drow. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Tanner for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Flaws: Disease, Sensitive. Bonds: Family, Enemies, Job, Slave. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Miles Dumph, Male Human Cleric 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Chain shirt.


Social Check DCs


Simon Marley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His hair is golden and very short. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Simon was born in the north. At a young age he loved to build and create. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Simon's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Marley, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Malachite (8 gp).


Social Check DCs


Patrick Wheatley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy silver hair. His eyes are gray and catlike.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Patrick studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Job, Adventurer. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Patrick Wheatley, Male Human Wizard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 12 (+1)10 (+0) 8 (-1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 5000 cp.


Social Check DCs


Chad Sutherland, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long red hair is drawn into a two foot long braid. His eyes are gray and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to unite with his sister

Flaws: Disease, Ugly. Bonds: Rich, Family, Adventurer. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Chad Sutherland, Male Human Bard 10
Medium (5'2") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 40 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 280 pp. Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Sapphire pendant on gold chain (2200 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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