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NPC Generator

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Advanced [show]


Justin Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a red tunic with violet highlights, and long brown pants that bunch up around his shoes. His hair, while still mostly white, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by drow. Justin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He wants revenge against drow.

Ideals: Athletic, Disciplined. Flaws: Disease, PTSD. Bonds: Attractive, Enemies. Occupation: Soapmaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Justin Kendal, Male Human Adept 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 6 (-2)9 (-1) 15 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Theobald Graeme, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair, while still mostly black, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his music dream.

Motivation: Nothing but the best is good enough for him; and he has a crush on the local glassblower

Ideals: Impeccable, Artistic. Flaws: Racist. Bonds: Immigrant, Has a crush. Occupation: Architect

Voice: French accent

Attributes [hide]

Theobald Graeme, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)11 (+0) 10 (+0)6 (-2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Patrick Kirby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His blonde hair is slicked back into a classic pompadour. His eyes are a pleasant hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Persistence. Flaws: Selfish. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Patrick Kirby, Male Human Rogue 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)18 (+4) 9 (-1)10 (+0)
Skills Arcana +7, Deception +3
Senses Passive Perception 9
Languages Common, Sylvan, Goblin, Dwarven, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Balimaar Milton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is renowned for his bright grey suits and hats. With a patchy red beard and wild red hair. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Mercenary soon after.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Impeccable. Flaws: Shy, Addict. Bonds: Rich, Job. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Milton, Male Human Aristocrat 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)6 (-2) 15 (+2)9 (-1)
Skills Athletics +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Manfred England, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is short and golden. His green eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast island. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Secretive, PTSD. Bonds: Nature. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred England, Male Human Warlock 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: Lapis lazuli (16 gp). 1 Darkwood Shield. 1 Masterwork studded leather. 1 Full Plate.


Social Check DCs

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