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NPC Generator

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Advanced [show]


Balimaar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His long chestnut hair is drawn into a two foot long braid. His brown eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and to be a map maker again

Flaws: Racist. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Balimaar Birkenhead, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 7 (-2)6 (-2)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Sharps, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black cloak and cross-gartered violet stockings and is in decent physical shape. He keeps his brown hair in a flapper bob. His fierce hazel eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Don hails from a village terrorized by gnolls. In his 17th year, his parents were killed by a gnolls raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and he wants revenge against gnolls

Ideals: Joker. Flaws: Hedonist, Secretive, Antagonistic. Bonds: Enemies. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Don Sharps, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)8 (-1) 12 (+1)15 (+2)
Skills Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp.


Social Check DCs


Hugh Preston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He wears his chestnut hair up. His blue eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: When he was but 3 years old his parents immigrated from the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Immigrant, Adventurer. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Preston, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Chalcedony (30 gp). Freshwater pearl (7 gp). Golden pearl (110 gp). 1 Half-Plate.


Social Check DCs


Alexandre Breeden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He has shaved his head bald. His eyes are hazel and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born in the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against orcs

Flaws: Shy, PTSD. Bonds: Attractive, Enemies, Immigrant. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Breeden, Male Human Monk 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 18 (+4)14 (+2) 7 (-2)10 (+0)
Skills History +4, Sleight of Hand -1
Senses Passive Perception 8
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 300 gp. Red garnet (80 gp). 1 Healer’s kit. 1 Silver holy symbol. 1 Superior lock. 1 Backpack.


Social Check DCs


Anselm Stanford, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears baggy white pantaloons and a grey scarf. His blonde hair is braided into rings. His eyes are amber and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: Regain custody of his daughter; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Has a crush, Rich, Job, Family. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Anselm Stanford, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Smoky quartz (50 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp).


Social Check DCs

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