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Advanced [show]


Miles Thornton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large pastel jacket. His white hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Soapmaker, but he was a colossal failure. He became a Sellsword soon after.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Ugly, Forgetful. Bonds: Job, Rich. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Miles Thornton, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)7 (-2) 10 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Norman Sherwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan wide-brimmed hat and tan clothes. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and wants his loneliness to end

Flaws: Ugly. Bonds: Enemies, Adventurer, Immigrant, Job, Has a crush. Occupation: Servant

Voice: American accent

Attributes [hide]

Norman Sherwood, Male Human Cleric 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 14 (+2)10 (+0)
Skills Athletics +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp. 3 Alchemist’s fire. 1 Smokesticks. 1 Everburning torch.


Social Check DCs


Manfred Haley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. With a patchy brown beard and wild brown hair. He has a dull look in his blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he's in love

Ideals: Fighting, Philantrophist. Bonds: Poor, Has a crush, Adventurer. Occupation: Blacksmith

Voice: Hissing voice

Attributes [hide]

Manfred Haley, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)6 (-2) 11 (+0)16 (+3)
Skills Arcana +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Silk rope. 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs


Gerard Morley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His tied-back hair is auburn. His gray eyes have a joyful gleam in them most of the time.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Since then, he has sought to make the best of life.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Optimist, Gifted. Flaws: Depressed, Racist. Bonds: Attractive, Has a crush. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Gerard Morley, Male Human Wizard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Nature +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Tim Rutland, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. He wears a broad hat to hide his balding. His green eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his mother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Tim Rutland, Male Human Ranger 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Religion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 33000 sp. 1 Masterwork Common Melee.


Social Check DCs

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