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Advanced [show]


Alexandre Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a shortbow on his belt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a top hat to hide his balding. His eyes are brown.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Alexandre was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and a deep hatred of gnolls

Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Attractive, Family. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Alexandre Gentry, Male Human Warlock 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)16 (+3) 11 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Nicholas Digby, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He sports a long brown beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the west to a Apothecary, Nicholas learned a great deal about his father's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Disease. Bonds: Attractive, Family, Job, Rich, Adventurer. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Nicholas Digby, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)17 (+3) 6 (-2)10 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 8
Languages Common, Aquan, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theodoric Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theodoric is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast desert. After coming to the age of reason, Theodoric took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Theodoric Staurheim, Male Human Sorcerer 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 10
Languages Common, Goblin, Halfling, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 1 Minor magic item.


Social Check DCs


Rolf Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his whip, and he perpetually has his whip ready. His moppish black hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: He wants to meet his childhood hero; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Adventurer. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Rolf Atterton, Male Human Cleric 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 15 (+2)8 (-1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Robert Watson, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He carries with him a set of shortspears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Dyer. He is a great chef.

History: Robert hails from a village terrorized by illithids. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of illithids.

Ideals: Fighting, Gifted, Impeccable. Bonds: Job, Enemies. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Robert Watson, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)17 (+3) 7 (-2)11 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 8
Languages Common, Ignan, Draconic, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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