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NPC Generator

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Advanced [show]


Kyle Westcott, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He carries with him a set of scythes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His moppish chestnut hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the south his family was never financially stable. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Attractive, Poor, Slave. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Kyle Westcott, Male Human Paladin 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Rock crystal (40 gp). Hematite (5 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant violet.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Family, In love. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Randal Tinley, Male Human Ranger 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 6 (-2)16 (+3)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Guy Marston, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a red costume with the symbols of death on his torso. His chestnut hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic. Flaws: Selfish, PTSD. Bonds: Family, Rich. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Guy Marston, Male Human Aristocrat 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp.


Social Check DCs


Simon Clayden, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his left hand. He has done his best to style his auburn hair to look like a famous performer. His green eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and to pay off his debts

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Simon Clayden, Male Human Barbarian 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his longbow. He has dyed his greying brown hair a little too much giving a sharp brown color. His thin eyebrows rest above his beady green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 7 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he's in love

Flaws: Ugly, Cynical. Bonds: Slave, Immigrant. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Gracey, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)5 (-3) 13 (+1)12 (+1)
Skills Insight +3, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs

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