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Advanced [show]


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. He keeps his black hair in a pixie cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gerald was born in the south. At a young age he loved to build and create. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He's repulsed by the PC.

Ideals: Justice, Persistence. Flaws: Addict, Antagonistic. Bonds: Adventurer. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Gerald Barclay, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Diggory Allerton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is unkempt and raggedy. He has violet eyes.

Personality: He likes to make people angry or surprised. He is harsh and unforgiving.

History: Born to a Guard, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Diggory Allerton, Male Human Barbarian 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: Black star sapphire (900 gp). Brown-green garnet (130 gp).


Social Check DCs


Gerald Holton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears a red vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his red boots flare out at the collars. He has styled his blonde hair well, parting it to the left. His eyes are a pleasant amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Hedonist, Fearful. Bonds: Adventurer, Military. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Holton, Male Human Aristocrat 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +5, Nature +6
Senses Passive Perception 12
Languages Common, Infernal, Giant, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Star rose quartz (60 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Adley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a yellow scarf. He has a slight overbite and is overall scrawny. His hair is brown and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Layabout like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Fearful, Insane. Bonds: Attractive, Job. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Miles Adley, Male Human Rogue 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. Large well-done wool tapestry (100 gp).


Social Check DCs


Dustin Nibley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear pastel tank tops with black pants. His chestnut hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Enemies, Religious. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Dustin Nibley, Male Human Wizard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)16 (+3) 8 (-1)14 (+2)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Draconic, Orc
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs

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