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Advanced [show]


Peter Deighton, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His brown hair is knotted and matted. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small plains village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his son. Heartbroken, Peter never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To protect his home.

Ideals: Fighting. Bonds: Attractive, Guardian, In love, Nature. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Peter Deighton, Male Human Warlock 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 6 (-2)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Don Windsor, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large tan jacket. He is an epitome of beauty. He has a long white beard with little hanging trinkets. His eyes are likewise gray.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Artistic, Philantrophist. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Don Windsor, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1600 sp. Blue quartz (16 gp).


Social Check DCs


Gunter Vance, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He carries with him a set of swords on his belt, each one with a emerald on the hilt. His hair is blonde, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Fighting, Joker. Bonds: Attractive, Family, Poor. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Gunter Vance, Male Human Expert 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 6 (-2)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Hubert Westcott, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is cut short. His brown eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Secretive. Bonds: Attractive, Enemies, Rich, Religious. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Hubert Westcott, Male Human Aristocrat 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 10 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Hematite (11 gp). Deep blue spinel (1000 gp). Jet (130 gp). 1 Spyglass.


Social Check DCs


Chad Royal, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is renowned for his bright green suits and hats. His black hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Religious, Immigrant, Family, Job. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Chad Royal, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 7 (-2)14 (+2)
Skills Medicine +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 39000 sp. Smoky quartz (30 gp). Violet garnet (200 gp). 1 Everburning torch. 2 Thunderstones. 2 Tanglefoot bags. 2 Tanglefoot bags.


Social Check DCs

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