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Advanced [show]


Tim Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a tan cloak and cross-gartered green stockings. Beneath his clothing is a huge mess of scar tissue. His golden hair and beard is wavy and long. His brown eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Slave, Adventurer. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Tim Winterbourne, Male Human Wizard 10
Medium (5'2") Human, Lawful Good (CR 10)
Armor Class 9
Hit Points 28 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)10 (+0) 16 (+3)5 (-3)
Skills Intimidation +1, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Violet garnet (300 gp).


Social Check DCs


Charles Northcott, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He has a very tight haircut. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Mundane. Bonds: Poor, Slave, Military. Occupation: Bather

Voice: American accent

Attributes [hide]

Charles Northcott, Male Human Ranger 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Heward Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting tan shirt and pants. He has a long auburn beard with little hanging trinkets. His eyes are amber and catlike.

Personality: Eccentric and domineering, Heward will drive conversation. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: Expand his business; and further expansion of business

Ideals: Extrovert, Gifted, Philantrophist. Bonds: Slave, Job. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Chatham, Male Human Adept 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Lapis lazuli (16 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kyle Wharton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Animal Trainer. His hair is cut close to his head. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a brothel owner, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Jeweler, but he was a colossal failure. He has worked as a Animal Trainer like his father before him.

Motivation: Expand his business.

Ideals: Athletic, Opinionated, Philantrophist. Bonds: Job, Mentor. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Wharton, Male Human Warrior 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)8 (-1) 17 (+3)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Rhodochrosite (12 gp). Violet garnet (1300 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His blonde hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Don studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Gifted. Flaws: Greedy, Fearful. Bonds: Adventurer, Family. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Don Marston, Male Human Commoner 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 6 (-2)9 (-1)
Skills Perception +0, Persuasion +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Deep blue spinel (400 gp). Alexandrite (400 gp). Malachite (4 gp). Banded agate (4 gp). 1 Minor magic item.


Social Check DCs

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