Patrick Barlow, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. His golden hair is kept up in a ponytail inside a top hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and to share knowledge with the world
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Family, Religious. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 3000 sp. Jacinth (2000 gp). Carnelian (40 gp). Lapis lazuli (5 gp).
Hugh Clinton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is typically in his Crown-heir uniform. He has wavy silver hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Crown-heir soon after.
Motivation: Expand his business; and further expansion of business
Ideals: Philantrophist, Gifted. Bonds: Job, Attractive, Mentor. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 29 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Infernal, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Malachite (11 gp). Eye agate (11 gp). Pink pearl (60 gp). Star ruby (500 gp).
Justin Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears just a red suit. He is physically well-built. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born in a small island village. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent mother; and doesn't want to be a guard and was forced into it by his family
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Family, Nature. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Everard Marlowe, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears a top hat to hide his balding. His amber eyes dart from person to person.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Everard was born in the east. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 23000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Reynard Benson, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His silver hair is kept up in a ponytail inside a Stetson hat. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.
Motivation: His religion dominates his actions; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Adventurer, Religious. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 29 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 6 (-2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. Blue star sapphire (900 gp). Malachite (13 gp).
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