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NPC Generator

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Advanced [show]


Clerebold Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with grey socks and a vest with buckled shoes. His hair is auburn, silky, and of moderate length. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Hunter in town.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Clerebold took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Clerebold Stanley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)14 (+2) 18 (+4)13 (+1)
Skills Insight +6, Nature +4
Senses Passive Perception 14
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Kyle Royston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes and a black hat with a white feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kyle took refuge in the large cave and found the beat up whip and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Religious, Nature. Occupation: Marshal

Voice: French accent

Attributes [hide]

Kyle Royston, Male Human Commoner 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Charles Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized ruby on his left hand. His red hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy.

Flaws: Sensitive. Bonds: Attractive, Rich, Has a crush, Adventurer. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Charles Dayton, Male Human Aristocrat 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 18 (+4)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His brown hair and beard is wavy and long. His eyes are amber and he is always smoking a pipe.

Personality: Eccentric and domineering, Everard will drive conversation. He receives visions of the future at random moments

History: He got into the Sellsword business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. He was granted druidic powers by his dying sister.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Gifted, Logical. Bonds: Job. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Everard Shelley, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Peyton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his auburn hair well, parting it to the right. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born the only child of a wealthy merchant. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: Many giants want him driven away.

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Peyton, Male Human Wizard 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 15
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 500 gp.


Social Check DCs

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