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Advanced [show]


Theobald Hackney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of strength around his neck, and a scimitar on his belt and is in decent physical shape. His white hair is thinning but still full. This amber eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Theobald studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Logical, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Theobald Hackney, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Blankley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy golden hair. His brown eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. In his 10th year, his parents were killed by a illithids raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids; and wishes to resurrect an old love

Flaws: Ugly. Bonds: Religious, Rich, Enemies, In love. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Kyle Blankley, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theodoric Stafford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears rags and sports a simple walking cane. He has a hunchback. He has done his best to style his chestnut hair to look like a famous performer. His fierce blue eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Theodoric hails from a village terrorized by goblins. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and a deep hatred of goblins

Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Adventurer, Enemies. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Theodoric Stafford, Male Human Barbarian 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 67 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 300 gp. Pink pearl (130 gp). Bloodstone (60 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Hallewell, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He has a dull look in his blue eyes.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Human people; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Entrepeneur. Flaws: Racist. Bonds: Family, Nature. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Henry Hallewell, Male Human Wizard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Brady, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft pastel waves gently in the breeze. He sports a long golden beard, and similarly colored long hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Money/treasure; and to reunite with his old friends

Flaws: Ugly. Bonds: Rich, Job, Has a crush, Adventurer. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Geoffrey Brady, Male Human Warrior 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 72 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5

Possessions: 500 gp. Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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