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NPC Generator

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Advanced [show]


Anthony Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long black beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anthony's homeland. Anthony decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Peyton, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anselm Garfield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his rapier, marred by beers. His white hair is long and unkept. He has violet eyes and a white hat with a black feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many brigands want him driven away.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Anselm Garfield, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Patrick Huxley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears yellow leather gloves, a yellow jacket, and tight pants. With a patchy chestnut beard and wild chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Carter, his mother struggled to pay the bills. When Patrick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Poor, Military. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Patrick Huxley, Male Human Bard 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)8 (-1) 12 (+1)9 (-1)
Skills Religion +2, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. Silver pearl (150 gp). Banded agate (13 gp).


Social Check DCs


John Jacobs, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly brown, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, John studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

John Jacobs, Male Human Paladin 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a white coat with brown slacks. He is physically well-built. His black hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Insane, Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Percival Eastaughffe, Male Human Sorcerer 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Blue quartz (15 gp).


Social Check DCs

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