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Advanced [show]


Guy Kelsey, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with tan slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish black hair is in a traditional bowl cut. His eyes are blue and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.

History: Guy was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently the stress of being a Merchant has made it difficult for him to sleep.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Kelsey, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Miles Gladstone, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. With bright brown hair and a scraggly beard. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing music.

History: When he was but 8 years old his parents immigrated from the west. He was taken as a slave by a traveling circus and forced to perform He has never given up on his music dream.

Motivation: To reunite with his absent mother; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Bonds: Immigrant, Slave, Family. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Miles Gladstone, Male Human Wizard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)9 (-1) 8 (-1)11 (+0)
Skills Athletics +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Freshwater pearl (9 gp). Red garnet (140 gp).


Social Check DCs


Geoffrey Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and doesn't want to be a beggar and was forced into it by his family

Ideals: Fighting, Philantrophist, Professionalism. Bonds: Family, Immigrant. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Hackney, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)8 (-1) 7 (-2)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 8000 sp. Aquamarine (600 gp). Smoky quartz (30 gp). Deep blue spinel (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Rayden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Doctor uniform. He wears a Stetson hat to cover his moderate length silver hair. His hazel unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Doctor in town.

History: Gifted from a young age, Rolf studied abroad. Cursed with a spirit at a very young age, Rolf has worked very hard to control his curse. He has achieved small success as a Doctor.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Job. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Rayden, Male Human Sorcerer 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Don Marley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey costume with the symbols of the four houses of cards on his torso. His tied-back hair is brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered east to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Ugly, PTSD. Bonds: Adventurer. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Don Marley, Male Human Bard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 70 pp.


Social Check DCs

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