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NPC Generator

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Advanced [show]


Guy Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He has done his best to style his blonde hair to look like a famous performer. His face is scarred and worn.

Personality: Guy wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Guy took refuge in the large cave and found the beat up morningstar and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Guy Staurheim, Male Human Warlock 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)18 (+4)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 600 gp.


Social Check DCs


Diggory Nash, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His chestnut hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and to unite with his brother

Ideals: Athletic, Professionalism. Bonds: Attractive, Rich, Family, Religious. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Diggory Nash, Male Human Ranger 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 50000 cp. Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a grey suit. His auburn hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east, but his parents moved at a very young age to the south. His childhood dream was to be a Dyer, but he was a colossal failure. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: To be a Dyer again.

Flaws: Ugly. Bonds: Poor, Job, Military, Immigrant. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Trey Lindsay, Male Human Barbarian 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Athletics +6, Deception +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. His silver hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist. Bonds: Attractive, Poor, In love, Military. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Alex Birkenhead, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)18 (+4) 8 (-1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Undercommon, Elven, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Guy Bristol, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and to unite with his sister

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Bristol, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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