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NPC Generator

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Advanced [show]


Hugh Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a small bristly mustache and wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Abrasive and pushy, he has a hard time making friends. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 5 years old his parents immigrated from the south. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hugh's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Hugh Hartford, Male Human Bard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 7 (-2)7 (-2)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 8
Languages Common, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Redfield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His hair is auburn, silky, and of moderate length. He has several tiny jet earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Military. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Redfield, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills History +3, Performance +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large tan mantle and cape that has been intricately interwoven into his white robe. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of northern immigrants he idolized his father. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted psionic powers by his dying brother.

Motivation: Someone believes him a fraud; and meet up once more with his childhood friend

Ideals: Artistic, Gifted. Bonds: Immigrant, Adventurer, Enemies. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Ernest Graham, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Jocelyn Perry, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He has a small bristly mustache and wavy brown hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a necromancer, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Joker, Logical. Flaws: Addict. Bonds: Mentor, Enemies. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Perry, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Shane Rylan, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries sickles. He has a long blonde beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Animal Trainer in town.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and expand his business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Shane Rylan, Male Human Cleric 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 600 gp. Black opal (800 gp). Alexandrite (1500 gp). Aquamarine (1500 gp). Lapis lazuli (15 gp).


Social Check DCs

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