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NPC Generator

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Advanced [show]


Diggory Sutton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a robe, a symbol of the sun god around his neck, and a monstrous two handed axe on his belt. His hair is blonde and curly. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting, Justice. Flaws: Ugly, Disease. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Diggory Sutton, Male Human Barbarian 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 37 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)10 (+0) 12 (+1)11 (+0)
Skills Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Black pearl (400 gp). Azurite (13 gp). Chrysoberyl (150 gp).


Social Check DCs


Simon Marley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a quarterstaff. He has brown hair. His gray eyes lackadaisically let the world flow into them.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.

History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Many dire rats want him driven away.

Bonds: Poor, Enemies, Has a crush, Religious, Mentor. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Simon Marley, Male Human Monk 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 72 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)12 (+1) 12 (+1)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 600 gp. Sard (60 gp). Blue star sapphire (700 gp). Banded agate (4 gp). Azurite (4 gp).


Social Check DCs


Clerebold Branson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his silver hair. His eyes are hazel and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying brother.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Passionate, Gifted. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Clerebold Branson, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Graeme, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His red hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Family, Job. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Don Graeme, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Miles Ainsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.

History: When he was but 4 years old his parents immigrated from the east. Miles was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Carpenter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Flaws: Hedonist, Lazy, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Miles Ainsley, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 18 (+4)15 (+2)
Skills Insight +6, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2000 cp. Tiger eye turquoise (8 gp). Blue quartz (8 gp). Rose (70 gp).


Social Check DCs

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