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NPC Generator

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Advanced [show]


Gilbert Branson, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered dagger and tarnished hand crossbow as well. He wears his white hair up in a very large beehive style do. His eyes, though not visible through his cowl, are green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.

History: A powerful necromancer made him what he is. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He has never given up on his writing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Artistic. Flaws: Sensitive. Bonds: Mentor, Military. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Gilbert Branson, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Godfrey Chester, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His silver hair is lengthy. His violet eyes peer out from beneath his broad grey hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a necromancer, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Godfrey Chester, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)10 (+0) 15 (+2)18 (+4)
Skills Investigation +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Roger Vance, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Unemployed does. He is tall, broad shouldered and powerfully built. He sports a long brown beard, and similarly colored long hair. He has brown eyes and a brown hat with a black feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Roger hails from a village terrorized by dire rats. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business.

Ideals: Disciplined. Bonds: Job, Adventurer, Enemies, Immigrant. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Vance, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Diggory Enfield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy brown suit. His blonde hair is heavily combed to the right. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Diggory was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Family, Adventurer. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Diggory Enfield, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 7 (-2)13 (+1)
Skills Deception +3, Medicine +0
Senses Passive Perception 8
Languages Common, Sylvan, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Sapphire pendant on gold chain (500 gp). Solid gold idol (500 gp). Silver chalice with lapis lazuli gems (80 gp).


Social Check DCs


Peter Lancaster, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is typically in his Miner uniform. His skin is also unnaturally pale. His red hair is matted, messy, and big. His eyes are amber and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Miner. He has achieved small success as a Miner.

Motivation: He doesn't get along with people that don't share his tastes; and he is content

Ideals: Impeccable. Flaws: Ugly, Racist, Mundane. Bonds: Job. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Peter Lancaster, Male Human Ranger 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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