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NPC Generator

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Advanced [show]


Cory Beitz, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He carries a battered shield and tarnished longsword as well. He keeps his auburn hair in a flapper bob. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 13th year, his parents were killed by a illithids raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He was granted divine powers by his dying brother.

Motivation: He's in love; and a deep hatred of illithids

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Has a crush, Mentor, Enemies. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cory Beitz, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 30 pp.


Social Check DCs


Lewis Dudley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His white hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Ideals: Joker, Pacifist, Gifted. Flaws: Insane, Disease. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Lewis Dudley, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Thomas Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his golden hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: He was born in the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Persistence, Pacifist. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Thomas Bradshaw, Male Human Cleric 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)12 (+1) 18 (+4)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 200 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


William Kendall, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. He has done his best to style his silver hair to look like a famous performer. He has brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the north to a Ploughman, William learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He became a Ploughman soon after.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

William Kendall, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 11 (+0)7 (-2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Peter Fawcett, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large golden tufts of hair around his ears. This hazel eyed easterner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Peter was born in the east. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and human compassion

Ideals: Optimist, Persistence. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Fawcett, Male Human Paladin 10
Medium (6'3") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 66 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)8 (-1) 18 (+4)16 (+3)
Skills Animal Handling +8, Athletics +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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