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NPC Generator

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Advanced [show]


Gilbert Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. He carries a battered longsword and tarnished whip as well. He keeps his long golden hair kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Hunter and found it very stressful. He has worked as a Hunter like his father before him.

Motivation: He is unsatisfied with his job; and to be a shepherd again

Ideals: Fighting, Logical. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Gilbert Yeardley, Male Human Monk 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 8 (-1)11 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. Sapphire pendant on gold chain (500 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


William Southey, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries shortspears. His chestnut hair is cut jaggedly and amateurishly. He has gleaming, smiling hazel eyes.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

William Southey, Male Human Adept 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)18 (+4) 12 (+1)10 (+0)
Skills Arcana +7, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Giant, Terran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Benson, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of goblins once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and he wants revenge against goblins

Ideals: Disciplined, Athletic. Flaws: Mundane, Impulsive. Bonds: Enemies. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Manfred Benson, Male Human Adept 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)13 (+1) 18 (+4)9 (-1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Alex Hackney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a violet vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Ugly, Insane, Shy. Bonds: Family. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Alex Hackney, Male Human Aristocrat 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)5 (-3) 14 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Read, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He sports a long chestnut beard, and similarly colored long hair. His brown eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Arnold will drive conversation. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Extrovert. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Arnold Read, Male Human Warrior 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Chalcedony (30 gp).


Social Check DCs

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