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Advanced [show]


Theobald Warwick, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. His black hair is braided into rings. His gray eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and he is greedy

Flaws: Shy, Insane, Disease, Insomniac. Bonds: Rich. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Theobald Warwick, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 17 (+3)12 (+1)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Kyle Weston, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy grey suit, and a wedding ring on his left hand. He has moderate length silver hair. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. Kyle was born on a far eastern island where he grew up under the tutelage of his father, an expert Gardener. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, In love, Military, Immigrant. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Weston, Male Human Druid 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)15 (+2) 11 (+0)6 (-2)
Skills Performance +0, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 26000 sp. Black star sapphire (400 gp). Chrysoprase (80 gp). Malachite (8 gp). 4 Smokesticks.


Social Check DCs


Geoffrey Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy chestnut hair. He has brown eyes and a brown hat with a black feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He never wears the same outfit twice, unless he absolutely has to.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his writing dream.

Motivation: A need for knowledge about a nearby landmark; and he wants revenge against gnolls

Ideals: Joker, Artistic. Bonds: Adventurer, Religious, Enemies. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Geoffrey Brownrigg, Male Human Aristocrat 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 17 (+3)9 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 80 pp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Gold dragon comb with red garnet eye (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Conrad Blakely, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has a large black mantle and cape that has been intricately interwoven into his pastel robe. He has moderate length auburn hair. His thin eyebrows rest above his beady amber eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Sellsword business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 13 years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Greedy. Bonds: Job, Nature. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Conrad Blakely, Male Human Rogue 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Auran, Halfling, Giant
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple black line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His brown hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.

History: Trym was born in the north. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, PTSD. Bonds: Military. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Trym Lindsay, Male Human Bard 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)6 (-2) 9 (-1)15 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Malachite (10 gp). Deep green spinel (80 gp). Blue quartz (10 gp). Deep green spinel (80 gp).


Social Check DCs

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