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NPC Generator

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Advanced [show]


Kody Walpole, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. His hair is black and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Kody studied abroad. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Mortician soon after.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Joker, Gifted. Bonds: Adventurer, Job, Family. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Kody Walpole, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Everard Chatham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 7 years old his parents immigrated from the north. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern; and to settle down with his crush

Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant, Job. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Everard Chatham, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 6 (-2)13 (+1)
Skills Sleight of Hand +4, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Crowbar. 1 Disguise kit. 1 Hourglass.


Social Check DCs


Randal Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady gray eyes.

Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Impulsive. Bonds: Adventurer, Family. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Randal Graeme, Male Human Rogue 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 9000 sp.


Social Check DCs


Reynard Denholm, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his black robe and has his sword always slung over his shoulder. He has a long red beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: He was born to loving parents in a slum to the west. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Ugly, Insomniac, Depressed. Bonds: Poor. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Reynard Denholm, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)7 (-2) 12 (+1)14 (+2)
Skills Athletics +2, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Zircon (80 gp).


Social Check DCs


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his black hair down. His violet eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a mountains tribe. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Fighting, Athletic, Opinionated. Flaws: Fearful. Bonds: Family, Nature. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Ernest Winthrop, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Infernal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3200 sp.


Social Check DCs

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