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NPC Generator

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Advanced [show]


Manfred Langley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears white painted combat armor at almost all times. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Spice Merchant mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Insane, Disease. Bonds: Rich. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Manfred Langley, Male Human Druid 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 34 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)8 (-1) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. With a patchy chestnut beard and wild chestnut hair. His fierce violet eyes like to dwell on things.

Personality: He is irascible and easily irritated. He takes great joy in being the best Armorer in town.

History: Born in the north his family was never financially stable. He was taken from his home at a very young age. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Slave. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Simon Graeme, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Bernard Stanton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a violet tunic with black highlights, and long white pants that bunch up around his shoes. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Humans.

History: Bernard was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Human conditions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Justice. Flaws: Addict, Racist. Bonds: Poor, Adventurer, Family. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Bernard Stanton, Male Human Sorcerer 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Sleight of Hand +2, Survival +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 2000 sp. Violet garnet (900 gp). Freshwater pearl (16 gp).


Social Check DCs


Roland Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Roland was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Roland Ramsey, Male Human Aristocrat 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Stealth +1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 10000 cp. Deep blue spinel (600 gp). Red garnet (150 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Brady, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up trident and armor he uses now. He has never given up on his writing dream.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Hedonist. Bonds: Guardian, Nature, Job. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Kyle Brady, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills Performance +5, Stealth +0
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 50 pp.


Social Check DCs

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