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NPC Generator

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Advanced [show]


Trey Read, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears yellow cloth garments or leather armor. His chestnut hair is unkempt and raggedy. His thin eyebrows rest above his beady green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also hits on women, regardless of circumstances.

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Flaws: Ugly. Bonds: Poor, Job, Has a crush, Nature. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Trey Read, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries greatswords. His hair is always cut to a buzz. His hazel unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Joker. Flaws: Disease, Selfish. Bonds: Rich. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Tim Kelsey, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Alexandrite (800 gp). Bloodstone (20 gp). Peridot (20 gp). 1 Minor magic item.


Social Check DCs


Trym Barlow, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. He has white hair. His violet eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small mountains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Bonds: Rich, Slave, Nature, Job. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Trym Barlow, Male Human Warrior 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 14
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Shelley, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear, and he perpetually has his trident ready. With a patchy black beard and wild black hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theobald Shelley, Male Human Ranger 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills History +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. Azurite (6 gp). Violet garnet (1000 gp). Fiery yellow corundum (1600 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Elton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his auburn hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the south, but his parents moved at a very young age to the north. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Joker, Gifted. Bonds: Family, Immigrant. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Anselm Elton, Male Human Expert 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)11 (+0) 15 (+2)7 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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