John Shirley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He has a hunchback. His auburn hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a Miner, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: To be a Miner again; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Wesley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He sports a long red beard, and similarly colored long hair. He has a tattooed face.
Personality: He dislikes all the random violence that takes place in the south. Energy wise he seems alert and responsive.
History: Simon was born in the south. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion
Ideals: Pacifist, Professionalism, Persistence. Bonds: Poor, Nature. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 100 gp.
John Brent, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large blue mantle and cape that has been intricately interwoven into his tan robe. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling hazel eyes.
Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and wishes to resurrect an old love
Ideals: Extrovert, Logical, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 16000 cp.
Arnold Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a long golden beard with little hanging trinkets. His violet eyes are passionate and lively.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sold as a small child to a brothel owner, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Arnold Skelton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Arnold was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.
Motivation: To reunite with his absent father; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Insomniac, Antagonistic, Fearful. Bonds: Family, Debt. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Darkwood Shield.
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